data(spells): add batch 3 of PC spell list (32 spells)
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{
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"name": "Saving Finale",
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"level": 1,
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"school": "evocation",
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"range": "close",
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"save": "will",
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"base_dc": 10,
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"effects": [],
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"description": "Immediate action, requires an active bardic performance: when a creature affected by your performance fails a saving throw, end the performance to let it immediately reroll the failed save and take the new result. Will negates (harmless). No combat effect encoded: conditional save rerolls tied to bardic performance are not modeled by the engine."
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}
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