data(spells): add batch 3 of PC spell list (32 spells)
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{
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"name": "Virtue",
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"level": 0,
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"school": "transmutation",
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"range": "touch",
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"save": "none",
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"base_dc": 10,
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"effects": [],
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"description": "A cantrip: with a touch you infuse a creature with a tiny surge of life, granting it 1 temporary hit point for 1 minute. Spell resistance yes (harmless). Simplified: the engine has no temporary hit points and no self-buff encoding that preserves the pinned default-policy casting order, so no mechanical effect is applied."
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}
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