data(spells): add batch 3 of PC spell list (32 spells)
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{
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"name": "Weapon of Awe",
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"level": 2,
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"school": "transmutation",
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"range": "touch",
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"save": "will",
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"base_dc": 10,
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"effects": [],
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"description": "The touched weapon becomes an awe-inspiring instrument for 1 min./level: it gains a +2 sacred bonus on damage rolls, and a creature struck by a critical hit from it becomes shaken for 1 round (a mind-affecting fear effect). Will negates (harmless, object). Simplified: the engine has no weapon-targeted buff track and no self-buff encoding that preserves the pinned default-policy casting order, so no mechanical effect is applied."
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}
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