feat(grid): map YAML schema, 5-10-5 grid, Dijkstra movement, corner LoS/cover
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name: "Arène d'essai"
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square_size_ft: 5
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terrain: |
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####################
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#......######......#
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#..C...######...C..#
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#......~..~........#
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#..TT..~..~...TT...#
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#......~..~........#
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#..C............C..#
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####################
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legend:
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"#": { type: wall, move_cost: null, blocks_los: true }
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".": { type: floor, move_cost: 1 }
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"T": { type: rubble, move_cost: 2 }
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"~": { type: water, move_cost: 2 }
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"C": { type: pillar, move_cost: null, cover: true }
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elevation: |
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....................
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..1111..............
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..1111..............
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....................
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....................
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....................
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....................
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zones: |
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....................
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.AAAA..........BBBB.
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.AAAA..........BBBB.
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....................
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....................
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....................
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....................
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....................
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markers:
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autel: [1, 16]
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brasier_ouest: [6, 5]
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brasier_est: [6, 14]
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deployment:
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players: A
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monsters: B
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