fix(combat): channel energy targets living vs undead
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@@ -267,6 +267,7 @@ class Combatant(_FrozenModel):
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name: str
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level: int = Field(ge=1)
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size: str = "Medium"
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creature_type: Literal["living", "undead", "construct"] = "living"
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abilities: AbilityScores
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hp_max: int = Field(ge=1)
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ac: ACProfile
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