fix(rules): small SRD data corrections - alarm close, air bubble/endure elements touch, delay poison conjuration, 10-ft/0-ft range conventions documented, daze 4 HD or fewer
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@@ -36,8 +36,8 @@ _BATCH1: dict[str, tuple[str, int, str, str, str]] = {
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"Abundant Ammunition": ("abundant_ammunition", 1, "conjuration", "close", "none"),
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"Acid Splash": ("acid_splash", 0, "conjuration", "close", "none"),
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"Aid": ("aid", 2, "enchantment", "touch", "none"),
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"Air Bubble": ("air_bubble", 1, "conjuration", "personal", "none"),
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"Alarm": ("alarm", 1, "abjuration", "medium", "none"),
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"Air Bubble": ("air_bubble", 1, "conjuration", "touch", "none"),
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"Alarm": ("alarm", 1, "abjuration", "close", "none"),
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"Arcane Mark": ("arcane_mark", 0, "universal", "touch", "none"),
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"Bane": ("bane", 1, "enchantment", "medium", "will"),
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"Bear's Endurance": ("bears_endurance", 2, "transmutation", "touch", "will"),
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@@ -55,7 +55,7 @@ _BATCH1: dict[str, tuple[str, int, str, str, str]] = {
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"Daze": ("daze", 0, "enchantment", "close", "will"),
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"Deja Vu": ("deja_vu", 1, "enchantment", "medium", "none"),
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"Delay Disease": ("delay_disease", 2, "conjuration", "touch", "fort"),
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"Delay Poison": ("delay_poison", 2, "abjuration", "touch", "fort"),
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"Delay Poison": ("delay_poison", 2, "conjuration", "touch", "fort"),
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"Detect Fiendish Presence": ("detect_fiendish_presence", 0, "divination", "close", "none"),
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"Detect Magic": ("detect_magic", 0, "divination", "close", "none"),
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"Detect Poison": ("detect_poison", 0, "divination", "close", "none"),
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@@ -63,7 +63,7 @@ _BATCH1: dict[str, tuple[str, int, str, str, str]] = {
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"Divine Favor": ("divine_favor", 1, "evocation", "personal", "none"),
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"Doom": ("doom", 1, "necromancy", "medium", "will"),
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"Drunkard's Breath": ("drunkards_breath", 2, "conjuration", "close", "fort"),
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"Endure Elements": ("endure_elements", 1, "abjuration", "personal", "none"),
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"Endure Elements": ("endure_elements", 1, "abjuration", "touch", "none"),
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"Enhance Water": ("enhance_water", 1, "transmutation", "touch", "fort"),
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}
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