feat(data): add Thrune Agent monster
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{
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"name": "Thrune Agent",
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"level": 8,
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"size": "Medium",
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"creature_type": "living",
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"cr": "7",
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"xp": 3200,
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"source": "Bestiary > Thrune Agent",
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"notes": "Magus class abilities (spell combat, spellstrike, arcane pool, spell recall, knowledge pool) not emitted by default_policy; combat gear (cure moderate wounds potions x2, fireball scroll) not modeled as items. Heavy mace is +1 (enhancement folded into attack_bonus/damage_bonus); Weapon Focus (heavy mace) applies via features at runtime. Extra Arcana and Skill Focus (Intimidate) resolve to traced no-ops. Magus spells prepared: arcane sight, dispel magic, vampiric touch (3rd); bear's endurance, blur, elemental touch, invisibility, scorching ray (2nd); burning hands, magic missile, ray of enfeeblement, shield, true strike (1st).",
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"abilities": {
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"str_score": 14,
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"dex_score": 10,
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"con_score": 12,
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"int_score": 18,
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"wis_score": 8,
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"cha_score": 14
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},
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"hp_max": 63,
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"ac": {
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"total": 15,
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"touch": 11,
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"flat_footed": 15
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},
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"bab": 6,
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"initiative_mod": 0,
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"speed_land_ft": 30,
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"saves": {
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"fort": 8,
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"ref": 3,
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"will": 6
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},
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"casting_ability": "int",
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"spell_slots": {
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"1": 5,
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"2": 5,
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"3": 3
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},
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"attacks": [
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{
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"id": "thrune_agent:mace",
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"name": "heavy mace",
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"kind": "melee",
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"attack_bonus": 9,
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"damage": [
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{
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"formula": "1d8",
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"types": [
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"bludgeoning"
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]
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}
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],
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"damage_bonus": 3,
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"crit_range": 20,
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"crit_mult": 2
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},
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{
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"id": "thrune_agent:crossbow",
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"name": "light crossbow",
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"kind": "ranged",
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"attack_bonus": 6,
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"damage": [
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{
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"formula": "1d8",
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"types": [
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"piercing"
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]
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}
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],
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"damage_bonus": 0,
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"crit_range": 19,
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"crit_mult": 2,
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"range_increment_ft": 80
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}
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],
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"cmb": 8,
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"cmd": 19,
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"features": [
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"Alertness",
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"Combat Casting",
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"Extra Arcana",
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"Skill Focus (Intimidate)",
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"Toughness",
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"Weapon Focus (heavy mace)",
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"Medium Armor Proficiency",
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"Spell Combat",
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"Improved Spell Combat",
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"Spellstrike",
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"Arcane Pool",
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"Spell Recall",
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"Knowledge Pool",
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"Magus Arcana (arcane accuracy, empowered magic, spell shield)"
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],
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"spells": [
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"Burning Hands",
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"Magic Missile",
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"Ray of Enfeeblement",
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"Shield",
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"True Strike",
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"Bear's Endurance",
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"Blur",
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"Elemental Touch",
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"Invisibility",
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"Scorching Ray",
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"Arcane Sight",
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"Dispel Magic",
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"Vampiric Touch"
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],
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"skills": {}
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}
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