fix(rules): conform aid, bladed dash, doom, bulls/bears strength to the SRD
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@@ -35,13 +35,13 @@ _ORIGINAL_COUNT = 11
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_BATCH1: dict[str, tuple[str, int, str, str, str]] = {
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"Abundant Ammunition": ("abundant_ammunition", 0, "transmutation", "close", "none"),
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"Acid Splash": ("acid_splash", 0, "conjuration", "close", "none"),
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"Aid": ("aid", 1, "enchantment", "long", "none"),
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"Aid": ("aid", 2, "enchantment", "touch", "none"),
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"Air Bubble": ("air_bubble", 1, "conjuration", "personal", "none"),
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"Alarm": ("alarm", 1, "abjuration", "medium", "none"),
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"Arcane Mark": ("arcane_mark", 0, "divination", "touch", "none"),
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"Bane": ("bane", 1, "enchantment", "medium", "will"),
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"Bear's Endurance": ("bears_endurance", 2, "transmutation", "touch", "fort"),
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"Bladed Dash": ("bladed_dash", 1, "transmutation", "close", "none"),
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"Bear's Endurance": ("bears_endurance", 2, "transmutation", "touch", "will"),
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"Bladed Dash": ("bladed_dash", 2, "transmutation", "personal", "none"),
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"Bleed": ("bleed", 0, "necromancy", "close", "will"),
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"Bless": ("bless", 1, "enchantment", "medium", "none"),
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"Blindness/Deafness": ("blindness_deafness", 2, "necromancy", "medium", "will"),
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@@ -61,7 +61,7 @@ _BATCH1: dict[str, tuple[str, int, str, str, str]] = {
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"Detect Poison": ("detect_poison", 0, "divination", "close", "none"),
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"Disrupt Undead": ("disrupt_undead", 0, "necromancy", "close", "none"),
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"Divine Favor": ("divine_favor", 1, "evocation", "personal", "none"),
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"Doom": ("doom", 1, "necromancy", "close", "will"),
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"Doom": ("doom", 1, "necromancy", "medium", "will"),
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"Drunkard's Breath": ("drunkards_breath", 1, "abjuration", "personal", "none"),
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"Endure Elements": ("endure_elements", 1, "abjuration", "personal", "none"),
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"Enhance Water": ("enhance_water", 2, "abjuration", "personal", "none"),
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