fix(rules): shield of faith grants its SRD deflection AC buff (+2, +1 per six caster levels, max +5) via a new BuffEffect flat scaling
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@@ -6,6 +6,15 @@
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"save": "will",
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"base_dc": 10,
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"cast_time": "standard",
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"effects": [],
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"description": "A shimmering magical field grants the target a +2 deflection bonus to AC (+1 per six caster levels, max +5) for 1 min./level. Will negates (harmless). Simplified: the engine has no self-buff encoding that preserves the pinned default-policy casting order, so no mechanical effect is applied."
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"effects": [
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{
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"type": "buff",
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"modifiers": [
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{ "target": "ac", "value": 2, "bonus_type": "deflection" }
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],
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"duration_rounds": 10,
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"scaling_flat": { "amount": 1, "per_levels": 6, "max": 3 }
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}
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],
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"description": "SRD spells/shield-of-faith.md: abjuration, level 1 (cleric/inquisitor/oracle/warpriest), range touch, duration 1 min./level, Will negates (harmless), spell resistance yes (harmless). The subject gains a +2 deflection bonus to AC, +1 per six caster levels (maximum +5 at 18th). Duration 1 min/level approximated as 10 rounds (the engine has no per-level buff duration; cf. mirror image)."
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}
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@@ -6461,7 +6461,10 @@ class CombatEngine:
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effect, target, caster=caster, saved=saved,
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empower=empower, maximize=maximize, spell_name=spell_name,
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)
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return self._apply_buff_effect(effect, target, spell_name=spell_name)
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return self._apply_buff_effect(
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effect, target, spell_name=spell_name,
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caster_level=caster.combatant.level,
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)
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def _apply_damage_effect(
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self,
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@@ -6678,16 +6681,42 @@ class CombatEngine:
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return f"+{actual} HP"
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def _apply_buff_effect(
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self, effect: BuffEffect, target: CombatantState, *, spell_name: str
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self,
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effect: BuffEffect,
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target: CombatantState,
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*,
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spell_name: str,
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caster_level: int,
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) -> str:
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# PF1e caster-level scaling on buff values (SRD shield of faith
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# "+2 deflection, +1 per six caster levels (maximum +5)"): the flat
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# extra is added to EVERY modifier of the buff.
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modifiers = effect.modifiers
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if effect.scaling_flat is not None:
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extra = min(
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effect.scaling_flat.max_amount,
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(caster_level // effect.scaling_flat.per_levels)
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* effect.scaling_flat.amount,
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)
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if extra > 0:
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modifiers = tuple(
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StatModifier(
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target=mod.target,
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value=mod.value + extra,
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bonus_type=mod.bonus_type,
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condition=mod.condition,
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weapon_filter=mod.weapon_filter,
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)
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for mod in modifiers
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)
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target.active_buffs.append(
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ActiveBuff(
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modifiers=effect.modifiers,
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modifiers=modifiers,
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rounds_left=effect.duration_rounds,
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source=f"spell: {spell_name}",
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)
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)
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return f"buff {len(effect.modifiers)} mods ({effect.duration_rounds}r)"
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return f"buff {len(modifiers)} mods ({effect.duration_rounds}r)"
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def _apply_penalty_effect(
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self,
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@@ -6912,7 +6941,11 @@ class CombatEngine:
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)
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if isinstance(effect, BuffEffect):
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duration = effect.duration_rounds * 2 if has_extend else effect.duration_rounds
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return BuffEffect(modifiers=effect.modifiers, duration_rounds=duration)
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return BuffEffect(
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modifiers=effect.modifiers,
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duration_rounds=duration,
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scaling_flat=effect.scaling_flat,
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)
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if isinstance(effect, PenaltyEffect):
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duration = (
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effect.duration_rounds_per_level * 2
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@@ -213,8 +213,17 @@ class HealEffect:
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@dataclass(frozen=True)
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class BuffEffect:
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"""Transient stat modifiers (PF1e buff spells).
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``scaling_flat`` (SRD shield of faith "+2 deflection, +1 per six caster
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levels (maximum +5)", divine favor "+1 per three caster levels (maximum
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+3)") adds the resolved flat bonus to EVERY modifier's value at cast
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time, mirroring ``DamageEffect.effective_formula``'s flat scaling.
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"""
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modifiers: tuple[StatModifier, ...]
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duration_rounds: int
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scaling_flat: DamageFlatScaling | None = None
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@dataclass(frozen=True)
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@@ -611,9 +620,12 @@ def _parse_heal_effect(effect: dict[str, Json]) -> HealEffect:
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def _parse_buff_effect(effect: dict[str, Json]) -> BuffEffect:
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flat_raw = effect.get("scaling_flat")
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scaling_flat = None if flat_raw is None else _parse_flat_scaling(flat_raw)
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return BuffEffect(
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modifiers=tuple(_parse_modifier(m) for m in _as_list(effect["modifiers"])),
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duration_rounds=_as_int(effect.get("duration_rounds", 0)),
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scaling_flat=scaling_flat,
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)
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@@ -61,33 +61,66 @@ class TestGoldenCombats:
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Golden updated by the Weapon Focus conformance fix: the feat filter
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"Pistol" now matches her pistol names ("... (pistolet ?)"), so every
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pistol attack gains the +1 feat bonus. Line-by-line:
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- rounds 1-3: unchanged (Bull's Strength casts, goblin misses).
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- round 4 tammara: total 15 -> 16 (the +1 Weapon Focus), AC 16 is now
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met: MISS -> HIT 17 damage, goblin 6 -> -11 (below its -CON death
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threshold).
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- "goblin down" + "players win in 4 rounds": the goblin dies on round
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4, so the old rounds 4-10 goblin shots and the draw are gone.
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pistol attack gains the +1 feat bonus.
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Updated again by the SRD shield-of-faith fix (data/spells/
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shield_of_faith.json now carries its real +2 deflection AC buff):
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_find_buff_spell returns the FIRST buff spell in her known-spell
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order, and Shield of Faith (list index 30) precedes Bull's Strength
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(index 46) — so the policy's buff pick is now Shield of Faith.
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Line-by-line:
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- rounds 1-4 tammara: "cast Shield of Faith ... DC14 SAVED -> buff 1
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mods (10r)" — DC 14 = 10 + spell level 1 + her +3 Wis; the deflection
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buff does not stack with itself, so the re-casts just refresh it. She
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has four level-1 slots, so the buff phase now runs rounds 1-4 (the
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old Bull's Strength phase ran rounds 1-3 on three level-2 slots).
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- rounds 1-10 goblin: "AC 22" (was 20) — the +2 deflection raises her
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AC; the goblin's d20=15+4-2=17 shot still misses.
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- rounds 5-10 tammara: "d20=10+9-6=14 AC 16 -> MISS" — out of level-1
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slots she shoots; without Bull's Strength's +2 enhancement attack
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bonus the scripted d20=10 shot totals 14, below the goblin's AC 16.
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- "battle over: draw after 10 rounds": the goblin is never dropped
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within the round cap. This is a default_policy first-match heuristic
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artifact (Shield of Faith is a legitimate SRD buff, just a
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defensively-picked one), not an SRD regression.
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"""
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result, _ = run_golden("tammara")
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assert result.winner == "players"
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assert result.rounds == 4
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assert result.winner is None
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assert result.rounds == 10
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assert result.transcript == (
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"initiative: tammara d20=15+7=22",
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"initiative: goblin d20=10+6=16",
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("round 1 tammara: cast Bull's Strength vs tammara DC15 SAVED -> buff 3 mods (60r) "
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"(36->36)"),
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"round 1 goblin: short bow vs tammara d20=15+4-2=17 AC 20 -> MISS",
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("round 2 tammara: cast Bull's Strength vs tammara DC15 SAVED -> buff 3 mods (60r) "
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"(36->36)"),
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"round 2 goblin: short bow vs tammara d20=15+4-2=17 AC 20 -> MISS",
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("round 3 tammara: cast Bull's Strength vs tammara DC15 SAVED -> buff 3 mods (60r) "
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"(36->36)"),
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"round 3 goblin: short bow vs tammara d20=15+4-2=17 AC 20 -> MISS",
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("round 4 tammara: Braises d'Automne (pistolet ?) vs goblin d20=10+9-6=16 "
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"AC 16 -> HIT 17 damage (6->-11)"),
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"round 4 tammara: goblin down",
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"battle over: players win in 4 rounds",
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("round 1 tammara: cast Shield of Faith vs tammara DC14 SAVED "
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"-> buff 1 mods (10r) (36->36)"),
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"round 1 goblin: short bow vs tammara d20=15+4-2=17 AC 22 -> MISS",
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("round 2 tammara: cast Shield of Faith vs tammara DC14 SAVED "
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"-> buff 1 mods (10r) (36->36)"),
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"round 2 goblin: short bow vs tammara d20=15+4-2=17 AC 22 -> MISS",
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("round 3 tammara: cast Shield of Faith vs tammara DC14 SAVED "
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"-> buff 1 mods (10r) (36->36)"),
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"round 3 goblin: short bow vs tammara d20=15+4-2=17 AC 22 -> MISS",
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("round 4 tammara: cast Shield of Faith vs tammara DC14 SAVED "
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"-> buff 1 mods (10r) (36->36)"),
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"round 4 goblin: short bow vs tammara d20=15+4-2=17 AC 22 -> MISS",
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("round 5 tammara: Braises d'Automne (pistolet ?) vs goblin "
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"d20=10+9-6=14 AC 16 -> MISS"),
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"round 5 goblin: short bow vs tammara d20=15+4-2=17 AC 22 -> MISS",
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("round 6 tammara: Braises d'Automne (pistolet ?) vs goblin "
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"d20=10+9-6=14 AC 16 -> MISS"),
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"round 6 goblin: short bow vs tammara d20=15+4-2=17 AC 22 -> MISS",
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("round 7 tammara: Braises d'Automne (pistolet ?) vs goblin "
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"d20=10+9-6=14 AC 16 -> MISS"),
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"round 7 goblin: short bow vs tammara d20=15+4-2=17 AC 22 -> MISS",
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("round 8 tammara: Braises d'Automne (pistolet ?) vs goblin "
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"d20=10+9-6=14 AC 16 -> MISS"),
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"round 8 goblin: short bow vs tammara d20=15+4-2=17 AC 22 -> MISS",
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("round 9 tammara: Braises d'Automne (pistolet ?) vs goblin "
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"d20=10+9-6=14 AC 16 -> MISS"),
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"round 9 goblin: short bow vs tammara d20=15+4-2=17 AC 22 -> MISS",
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("round 10 tammara: Braises d'Automne (pistolet ?) vs goblin "
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"d20=10+9-6=14 AC 16 -> MISS"),
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"round 10 goblin: short bow vs tammara d20=15+4-2=17 AC 22 -> MISS",
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"battle over: draw after 10 rounds",
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)
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def test_tammara_vs_lich(self):
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@@ -98,6 +131,13 @@ class TestGoldenCombats:
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missiles (16 + 11 + 16 = 43) drop Tammara below 0 hp on round 1; the
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remaining two are lost (the engine's target-drops-mid-sequence
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convention), so the lich wins in 1 round.
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Updated by the SRD shield-of-faith fix: her round-1 buff pick is now
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Shield of Faith (first buff spell in her known-spell order, index 30
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before Bull's Strength's 46) — "cast Shield of Faith ... DC14 SAVED ->
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buff 1 mods (10r)" (DC 14 = 10 + level 1 + her +3 Wis). Magic Missile
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auto-hits and ignores the +2 deflection it would otherwise grant, so
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the lich's line and the outcome are unchanged.
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"""
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result, _ = run_golden("tammara", "lich")
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assert result.winner == "monsters"
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@@ -105,8 +145,8 @@ class TestGoldenCombats:
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assert result.transcript == (
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"initiative: tammara d20=15+7=22",
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"initiative: lich d20=10+6=16",
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("round 1 tammara: cast Bull's Strength vs tammara DC15 SAVED -> buff 3 mods (60r) "
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"(36->36)"),
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("round 1 tammara: cast Shield of Faith vs tammara DC14 SAVED "
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"-> buff 1 mods (10r) (36->36)"),
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"round 1 lich: cast Magic Missile vs tammara DC16 NO SAVE -> 43 damage (36->-7)",
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"battle over: monsters win in 1 rounds",
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)
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@@ -636,6 +636,35 @@ class TestBullsStrength:
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assert any("buff" in line for line in engine._transcript)
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class TestShieldOfFaithScaling:
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"""Given: SRD shield-of-faith "+2 deflection bonus to AC, +1 per six
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caster levels (maximum +5)"
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When: casters of different levels cast it
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Then: the AC modifier is 2 + min(3, level // 6) — +2 at 5th, +3 at 6th,
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+5 at 18th."""
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def _ac_value(self, level: int) -> int:
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caster = _make_caster(level=level)
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target = _make_target()
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engine, c, t = _make_engine(caster, target, [3, 3], target_pos=(1, 0),
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target_side="players")
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engine._cast_spell(c, t, "Shield of Faith")
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ac_mods = [m for b in t.active_buffs for m in b.modifiers if m.target == "ac"]
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assert len(ac_mods) == 1
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assert ac_mods[0].bonus_type == "deflection"
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return ac_mods[0].value
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def test_base_bonus_below_sixth_level(self) -> None:
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assert self._ac_value(5) == 2
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def test_first_step_at_sixth_level(self) -> None:
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assert self._ac_value(6) == 3
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def test_capped_at_five(self) -> None:
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assert self._ac_value(18) == 5
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assert self._ac_value(20) == 5
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class TestBlessAlliesOnly:
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"""Given: a caster casting Bless (SRD: 50-ft burst, "the caster and all
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allies")
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