data(spells): add batch 2 of PC spell list (32 spells)
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{
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"name": "Grasp",
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"level": 0,
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"school": "divination",
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"range": "personal",
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"save": "none",
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"base_dc": 10,
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"effects": [],
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"description": "A cantrip cast as an immediate action when you fail a Climb check and would fall: you immediately retry the Climb check at a -2 penalty (increasing by 2 per successive use in the same situation); on success you don't fall. Climbing is not modeled by the engine, so the spell has no mechanical effects here."
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}
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