data(spells): add batch 2 of PC spell list (32 spells)
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{
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"name": "Make Whole",
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"level": 2,
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"school": "transmutation",
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"range": "close",
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"save": "will",
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"base_dc": 10,
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"effects": [],
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"description": "Repairs 1d6 points of damage per caster level (maximum 5d6) to one object or construct creature (10-minute casting). Will negates (harmless, object). Object/construct repair is outside the engine's combat model, so the spell has no mechanical effects here."
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}
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