fix(rules): Born Damned and Axe to Grind become documented no-ops (SRD: +2 saves vs curses has no curse descriptor; +1 damage vs foes threatened only by you is not expressible - old Fort-vs-poison and axe-damage bonuses were wrong)
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@@ -259,11 +259,17 @@ WEAPON_FINESSE = AbilitySpec(
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effects=(StatModifier(target="attack", value=0, condition="weapon_finesse"),),
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)
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# Axe to Grind: +1 trait bonus on damage with axes
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# Axe to Grind (Basic Combat trait, APG): "+1 trait bonus on damage against
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# foes who are threatened by only you." The "threatened by only you" gate
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# needs the target's threat map at damage-modifier resolution time, which the
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# StatModifier condition system does not carry (conditions are evaluated from
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# weapon/range/save-descriptor context only) -> documented traced no-op. The
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# previous "+1 damage with axes, condition='axe'" was the wrong effect (the
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# SRD bonus is not tied to wielding an axe at all).
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AXE_TO_GRIND = AbilitySpec(
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name="Axe to Grind",
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category="trait",
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effects=(StatModifier(target="damage", value=1, condition="axe"),),
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source_detail="trait (not modeled: +1 damage vs foes threatened only by you)",
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)
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# Spell Vulnerability (divination): -2 penalty on saves vs divination
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@@ -276,13 +282,16 @@ SPELL_VULNERABILITY_DIVINATION = AbilitySpec(
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),
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)
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# Born Damned (tiefling): darkness 1/day, +2 on saves vs poison
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# Born Damned (Race trait, Tiefling): "You gain a +2 trait bonus on saving
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# throws against curses and magical effects that produce curses." The engine
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# has no "curse" save descriptor (curses are not modeled as spell effects),
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# so the bonus has nothing to gate on -> documented traced no-op. The
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# previous "+2 Fort vs poison" was the wrong effect (poison is not a curse).
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# The tiefling darkness 1/day SLA is likewise not modeled.
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BORN_DAMNED = AbilitySpec(
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name="Born Damned (race: tiefling)",
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category="racial",
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effects=(
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StatModifier(target="fort", value=2, condition="poison"),
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),
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source_detail="racial (not modeled: +2 saves vs curses; no curse descriptor)",
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)
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# Gifted Adept: +1 caster level for one spell
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