fix(rules): Born Damned and Axe to Grind become documented no-ops (SRD: +2 saves vs curses has no curse descriptor; +1 damage vs foes threatened only by you is not expressible - old Fort-vs-poison and axe-damage bonuses were wrong)
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@@ -12,6 +12,8 @@ import json
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from pathlib import Path
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from pf1e_simulator.abilities import (
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AXE_TO_GRIND,
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BORN_DAMNED,
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COMBAT_REFLEXES,
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EXALTED_SOCIETY,
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FORTIFIED_DRINKER,
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@@ -253,3 +255,20 @@ def test_fortified_drinker_is_inert_documented_noop() -> None:
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poison, condition='alcohol'" modifier is gone)."""
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assert FORTIFIED_DRINKER.effects == ()
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assert "not modeled" in FORTIFIED_DRINKER.source_detail
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def test_born_damned_is_inert_documented_noop() -> None:
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"""SRD (Tiefling race trait): +2 trait bonus on saves against curses. No
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'curse' save descriptor exists -> inert no-op (old +2 Fort vs poison was
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the wrong bonus entirely)."""
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assert BORN_DAMNED.effects == ()
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assert "not modeled" in BORN_DAMNED.source_detail
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def test_axe_to_grind_is_inert_documented_noop() -> None:
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"""SRD (APG combat trait): +1 trait bonus on damage against foes
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threatened by only you. The threat-map gate is not expressible in the
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StatModifier condition system -> inert no-op (old +1 damage with axes was
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the wrong effect; the SRD bonus is not tied to axes)."""
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assert AXE_TO_GRIND.effects == ()
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assert "not modeled" in AXE_TO_GRIND.source_detail
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