fix(rules): spear of purity and shard of chaos deliver their SRD 1d8-per-two-levels ranged-touch damage (Will half); alignment gate documented as unmodeled
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@@ -7,6 +7,14 @@
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"base_dc": 10,
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"base_dc": 10,
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"requires_ranged_touch": true,
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"requires_ranged_touch": true,
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"cast_time": "standard",
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"cast_time": "standard",
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"effects": [],
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"effects": [
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"description": "A dart-shaped projectile of chaotic energy (ranged touch attack): lawful creatures take 1d8 per two caster levels (max 5d8); lawful outsiders take 1d6 per caster level (max 10d6) and are slowed 1 round. A successful Will save halves the damage and negates the slow. Half damage to neutral creatures, no effect on chaotic ones. No combat effect encoded: the engine has no alignment, so the alignment-gated damage cannot be represented."
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{
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"type": "damage",
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"formula": "0",
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"types": ["force"],
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"half_on_save": true,
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"scaling": { "dice": "1d8", "per_levels": 2, "max_dice": 5 }
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}
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],
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"description": "SRD spells/shard-of-chaos.md: evocation [chaotic], level 2 (cleric/oracle/warpriest), range close, dart-shaped projectile of chaotic energy delivered as a ranged touch attack, Will partial, spell resistance yes. A lawful creature struck takes 1d8 points of damage per two caster levels (maximum 5d8); a successful Will save halves the damage. Simplified: the engine has no alignment track, so the SRD alignment gate (no effect on chaotic creatures, half damage to neutrals, the lawful-outsider 1d6/level + slowed variant) cannot be represented - the base 1d8-per-two-levels damage (engine floor: caster_level // 2 dice) is modeled against every target as force damage (no energy type models chaotic energy), Will half."
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}
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}
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@@ -7,6 +7,14 @@
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"base_dc": 10,
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"base_dc": 10,
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"requires_ranged_touch": true,
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"requires_ranged_touch": true,
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"cast_time": "standard",
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"cast_time": "standard",
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"effects": [],
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"effects": [
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"description": "A spear of good energy (ranged touch attack): evil creatures take 1d8 per two caster levels (max 5d8); evil outsiders take 1d6 per caster level (max 10d6) and are blinded 1 round. A successful Will save halves the damage and negates the blind. Half damage to neutral creatures, no effect on good ones. No combat effect encoded: the engine has no alignment, so the alignment-gated damage cannot be represented."
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{
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"type": "damage",
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"formula": "0",
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"types": ["force"],
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"half_on_save": true,
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"scaling": { "dice": "1d8", "per_levels": 2, "max_dice": 5 }
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}
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],
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"description": "SRD spells/spear-of-purity.md: evocation [good], level 2 (cleric/oracle/warpriest), range close, spear of good energy delivered as a ranged touch attack, Will partial, spell resistance yes. An evil creature struck takes 1d8 points of damage per two caster levels (maximum 5d8); a successful Will save halves the damage. Simplified: the engine has no alignment track, so the SRD alignment gate (no effect on good creatures, half damage to neutrals, the evil-outsider 1d6/level + blinded variant) cannot be represented - the base 1d8-per-two-levels damage (engine floor: caster_level // 2 dice) is modeled against every target as force damage (no energy type models good energy), Will half."
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}
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}
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