fix(rules): Esha sylph traits and invented names to documented traced no-ops (Whispering Wind/Like the Wind/Breeze-Kissed are real sylph racial traits whose SRD effects the engine cannot resolve - the coded bonuses were fabricated; Fey-touched and Pingre are not PF1e features and move to _NOOP_FEATS; descriptor gating stays covered via local probe specs)
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@@ -46,7 +46,6 @@ from pf1e_simulator.abilities import (
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EXTRA_HEX,
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EXTREMELY_FASHIONABLE,
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FATES_FAVORED,
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FEY_TOUCHED,
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FOCUSED_STUDY,
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FORTIFIED_DRINKER,
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FRIENDLY_FACE,
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@@ -62,7 +61,6 @@ from pf1e_simulator.abilities import (
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LONELY,
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MAW_OR_CLAW,
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MOUNTED_COMBAT,
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PINGRE,
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POINT_BLANK_SHOT,
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POWER_ATTACK,
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PRECISE_SHOT,
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@@ -110,7 +108,6 @@ _KNOWN_FEATS: dict[str, AbilitySpec] = {
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"breeze-kissed": BREEZE_KISSED,
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"like the wind": LIKE_THE_WIND,
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"friendly face": FRIENDLY_FACE,
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"fey-touched": FEY_TOUCHED,
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"combat reflexes": COMBAT_REFLEXES,
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"armor proficiency (light)": ARMOR_PROFICIENCY_LIGHT,
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"armor proficiency (medium)": ARMOR_PROFICIENCY_MEDIUM,
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@@ -128,7 +125,6 @@ _KNOWN_FEATS: dict[str, AbilitySpec] = {
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"extra hex": EXTRA_HEX,
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"eschew materials": ESCHEW_MATERIALS,
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"half-forgotten secrets (dhampir; ajibachana)": HALF_FORGOTTEN_SECRETS,
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"pingre": PINGRE,
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"summon good monster": SUMMON_GOOD_MONSTER,
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"sacred summons": SACRED_SUMS,
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"selective channeling": SELECTIVE_CHANNELING,
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@@ -147,13 +143,18 @@ _KNOWN_FEATS: dict[str, AbilitySpec] = {
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"focused study (trait racial humain \u2014 remplace le bonus feat)": FOCUSED_STUDY,
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}
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# Feat names with no combat-mechanical definition (flavor / race descriptors / jokes).
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# These are resolved to traced no-ops so the loader never silently drops a name.
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# Feat names with no combat-mechanical definition (flavor / race descriptors /
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# jokes). These are resolved to traced no-ops so the loader never silently
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# drops a name. "Fey-touched" (Harvie's sheet) and "Pingre" (Nairda's sheet,
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# French for "miser") are not PF1e features; the SRD has no entry under those
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# names, so no effect can be attributed to them.
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_NOOP_FEATS: frozenset[str] = frozenset({
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"6. vert - yes mistress",
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"animal (race)",
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"drake (race)",
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"fey-touched",
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"orange - lazy ass",
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"pingre",
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"plot armor",
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})
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