fix(rules): bursts cannot affect creatures in total cover from the point of origin (SRD aiming-a-spell.md: a burst "can't affect creatures with total cover from its point of origin (in other words, its effects don't extend around corners)"; Line of Effect: a burst affects only what it has LoE to from its origin) - _area_creatures skips creatures whose occupied cells have no line of effect from the burst center

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2026-09-19 14:08:24 +02:00
parent 389e160627
commit 948edc1815
3 changed files with 61 additions and 5 deletions
+2 -1
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@@ -29,7 +29,8 @@ PF1e (CRB, Magic — Aiming a Spell):
wall between them shields everything behind it).
Bursts need no template here: they are circles around a center cell and are
resolved by ``CombatEngine._creatures_in_range`` (unchanged).
resolved by ``CombatEngine._area_creatures`` (which additionally drops
creatures without line of effect from the burst's center).
"""
from __future__ import annotations