fix(spells): correct SRD levels, saves, schools, ranges and SR flags (11 spells)

Verified field-by-field against the SRD knowledge base (pathfinder-1e-rules,
spells/):
- levels: abundant_ammunition 0->1, comprehend_languages 0->1, deja_vu 0->1,
  create_water 1->0, enhance_water 2->1
- saves: blindness_deafness will->fort, enhance_water none->fort
- spell resistance: summon_monster_i/ii declared false (SRD RM: no)
- schools: arcane_mark ->universal, color_spray ->illusion,
  dancing_lights ->evocation, deja_vu ->enchantment,
  enhance_water ->transmutation, abundant_ammunition ->conjuration
- ranges: deja_vu personal->medium, dancing_lights close->medium,
  enhance_water personal->touch, create_water medium->close

Registry pins in test_spell_registry_batch1.py updated to match; descriptions
that stated the old values reworded consistently.
This commit is contained in:
2026-09-16 19:04:14 +02:00
parent 99e9203d8c
commit b03a61d8ab
12 changed files with 32 additions and 30 deletions
+4 -4
View File
@@ -1,11 +1,11 @@
{
"name": "Deja Vu",
"level": 0,
"school": "divination",
"range": "personal",
"level": 1,
"school": "enchantment",
"range": "medium",
"save": "none",
"base_dc": 10,
"cast_time": "standard",
"effects": [],
"description": "A cantrip that lets you reroll one attack roll, saving throw, or skill check made in the past round (once per casting). Not modeled by the engine's action flow, so it carries no mechanical effect."
"description": "A 1st-level spell that lets you reroll one attack roll, saving throw, or skill check made in the past round (once per casting). Not modeled by the engine's action flow, so it carries no mechanical effect."
}