fix(rules): restricted charge - a creature limited to a standard action (staggered/disabled, surprise round) can still charge at 1x speed
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@@ -3759,6 +3759,18 @@ class CombatEngine:
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state.pos = orig
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return weapon is not None
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def _charge_speed_mult(self, state: CombatantState) -> int:
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"""Charge speed multiplier: 2x normally; 1x for a creature restricted
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to a single standard action — PF1e (SRD "Charge"): "If you are able to
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take only a standard action on your turn, you can still charge, but
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you are only allowed to move up to your speed (instead of up to double
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your speed)" — staggered/disabled creatures and the surprise round
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(mirrors the Restricted Withdraw exception).
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"""
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if self._surprise_round or self._is_staggered_limited(state):
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return 1
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return 2
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def can_charge(self, state: CombatantState, target: CombatantState) -> ChargeResult | None:
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"""Return a ``ChargeResult`` if ``state`` can charge ``target`` this turn, else None.
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@@ -3782,7 +3794,7 @@ class CombatEngine:
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):
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return ChargeResult(weapon=None, distance_ft=0, reason="no_line_of_effect")
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speed_cells = _speed_ft(state) // _SQUARE_FT
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max_cells = 2 * speed_cells
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max_cells = self._charge_speed_mult(state) * speed_cells
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blocked = self._blocked(state, target)
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melee_weapons = [w for w in state.usable_attacks() if w.kind == "melee"]
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if not melee_weapons:
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@@ -3905,7 +3917,7 @@ class CombatEngine:
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return
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inner_cells, reach_cells = _melee_reach_zone_cells(attacker, weapon)
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speed_cells = _speed_ft(attacker) // _SQUARE_FT
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max_cells = 2 * speed_cells
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max_cells = self._charge_speed_mult(attacker) * speed_cells
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blocked = self._blocked(attacker, target)
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end = self._charge_end(
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attacker, target, reach_cells, max_cells, blocked, min_reach_cells=inner_cells
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@@ -8003,11 +8015,14 @@ def _staggered_filter(
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``full_attack`` (already in range) is downgraded to a single standard
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``attack`` that consumes the one move-or-standard slot; a further
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full-round action (charge, run, a full-round/one-round cast,
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spell_combat) is dropped. Exception (SRD "Full-Round Actions — Restricted
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Withdraw"): "If you are limited to taking only a standard action each
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round you can withdraw as a standard action. In this case, you may move
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up to your speed" — a ``withdraw`` is kept as the one standard action and
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``_flee_path`` halves its budget to single speed.
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spell_combat) is dropped. Exceptions (SRD "Full-Round Actions — Restricted
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Withdraw", SRD "Charge — restricted"): "If you are limited to taking only
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a standard action each round you can withdraw as a standard action. In
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this case, you may move up to your speed" / "If you are able to take only
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a standard action on your turn, you can still charge, but you are only
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allowed to move up to your speed" — ``withdraw`` and ``charge`` are kept
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as the one standard action and their movement budgets halve to single
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speed (``_flee_path``, ``_charge_speed_mult``).
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"""
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kept: list[Action] = []
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slot_used = False # the single move-OR-standard slot is spent
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@@ -8021,8 +8036,8 @@ def _staggered_filter(
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continue
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slot = _effective_slot(action, cast_time, free_draw=free_draw)
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if slot == "full_round":
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if action.kind == "withdraw" and not slot_used:
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# Restricted Withdraw: standard action, move up to speed.
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if action.kind in ("withdraw", "charge") and not slot_used:
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# Restricted Withdraw / Restricted Charge: standard action.
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kept.append(action)
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slot_used = True
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continue
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@@ -8050,9 +8065,10 @@ def _surprise_filter(
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grants neither a swift action nor a full-round action, so swift and
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full-round kinds are dropped — with the same conventions as
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``_staggered_filter``: a ``full_attack`` collapses to a single standard
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``attack``, and ``withdraw`` survives as the standard-action Restricted
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Withdraw (SRD "Full-Round Actions": legal "if you are limited to taking
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only a standard action each round").
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``attack``, and ``withdraw`` / ``charge`` survive as the standard-action
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Restricted Withdraw / Restricted Charge (SRD "Full-Round Actions",
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"Charge": legal "if you are able to take only a standard action on your
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turn", at single speed).
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"""
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kept: list[Action] = []
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slot_used = False # the single standard-or-move slot is spent
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@@ -8064,7 +8080,7 @@ def _surprise_filter(
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continue
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slot = _effective_slot(action, cast_time, free_draw=free_draw)
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if slot == "full_round":
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if action.kind == "withdraw" and not slot_used:
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if action.kind in ("withdraw", "charge") and not slot_used:
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kept.append(action)
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slot_used = True
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continue
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