fix(rules): stabilize is a StabilizeEffect that auto-stabilizes a dying creature

This commit is contained in:
2026-09-20 10:48:08 +02:00
parent a8a65b18cd
commit f7886135bd
5 changed files with 338 additions and 16 deletions
+2
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@@ -27,6 +27,7 @@ from pf1e_simulator.spells import (
PenaltyEffect,
SpellEffect,
SpellSpec,
StabilizeEffect,
SummonEffect,
TempHpEffect,
load_spell,
@@ -84,6 +85,7 @@ _EFFECT_TYPES = (
PenaltyEffect,
AreaEffect,
SummonEffect,
StabilizeEffect,
TempHpEffect,
)