fix(rules): stabilize is a StabilizeEffect that auto-stabilizes a dying creature
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@@ -27,6 +27,7 @@ from pf1e_simulator.spells import (
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PenaltyEffect,
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SpellEffect,
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SpellSpec,
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StabilizeEffect,
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SummonEffect,
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TempHpEffect,
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load_spell,
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@@ -84,6 +85,7 @@ _EFFECT_TYPES = (
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PenaltyEffect,
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AreaEffect,
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SummonEffect,
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StabilizeEffect,
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TempHpEffect,
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)
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