{ "name": "Hide from Undead", "level": 1, "school": "abjuration", "range": "touch", "save": "will", "base_dc": 10, "cast_time": "standard", "effects": [], "description": "Undead cannot perceive warded creatures (nonintelligent undead ignore them automatically; intelligent undead get a single Will save) until the subject attacks, channels energy, or touches undead. Duration 10 min/level. Saving throw entries here cover the harmless-target save; the undead-perception effect is not modeled by the engine." }