{ "name": "Spear of Purity", "level": 2, "school": "evocation", "range": "close", "save": "will", "base_dc": 10, "requires_ranged_touch": true, "cast_time": "standard", "effects": [ { "type": "damage", "formula": "0", "types": ["force"], "half_on_save": true, "scaling": { "dice": "1d8", "per_levels": 2, "max_dice": 5 }, "alignment_gate": { "axis": "good_evil", "immune": "good", "full": "evil", "full_condition": "blinded", "full_condition_rounds": 1 } } ], "description": "SRD spells/spear-of-purity.md: evocation [good], level 2 (cleric/oracle/warpriest), range close, spear of good energy delivered as a ranged touch attack, Will partial, spell resistance yes. An evil creature struck takes 1d8 points of damage per two caster levels (maximum 5d8) and, on a failed Will save, is blinded for 1 round; a successful Will save halves the damage and negates the blinded effect. The spear has no effect on good creatures (alignment_gate immune) and deals only half damage to creatures neither evil nor good, without the blindness (alignment_gate neutral halving). Simplifications: the evil-outsider variant (1d6 per caster level, maximum 10d6) is not modeled (the engine has no outsider subtype); force damage stands in for good energy (no energy type models it)." }