{ "name": "Bleed", "level": 0, "school": "necromancy", "range": "close", "save": "will", "base_dc": 10, "cast_time": "standard", "effects": [ { "type": "condition", "condition_name": "bleeding", "duration_rounds": 1, "save_negates": true, "requires_dying": true } ], "description": "SRD spells/bleed.md: you target one living creature that has -1 or fewer hit points; it begins dying, taking 1 point of damage per round; Will negates. Gated on the target's hit points (requires_dying): a creature at 0 hp or above is not a valid target and the spell has no effect. Modeled as the bleeding condition for 1 round with bleed_damage = 1 (the engine's bleed tick deals it at the start of the target's turn)." }