{ "name": "Spiritual Weapon", "level": 2, "school": "evocation", "components": "V, S, DF", "range": "medium", "save": "none", "base_dc": 10, "cast_time": "standard", "effects": [], "description": "SRD spells/spiritual-weapon.md: a force weapon appears and attacks 1/round on your turn (starting the round it is cast) for 1 round/level, dealing 1d8 force damage + 1 per three caster levels (maximum +5 at 15th), using your base attack bonus plus your Wisdom modifier; it strikes as a spell (ignores DR, hits incorporeal). Deferred: the engine's only persistent autonomous attacker is SummonEffect, which loads a static creature JSON - it cannot express the per-caster attack bonus (BAB + Wis) or the level-scaled damage, and a summoned creature attacks as a weapon (wrong DR/incorporeal semantics for a force spell). Modeling it needs a spell-scaled summon or an unattended-attack track - a redesign. No combat effect encoded." }