{ "name": "Inflict Light Wounds", "level": 1, "school": "necromancy", "range": "touch", "save": "will", "base_dc": 10, "cast_time": "standard", "effects": [ { "type": "damage", "formula": "1d8+1", "types": ["negative"], "half_on_save": true } ], "description": "Touching a creature channels negative energy, dealing 1d8 points of damage + 1 per caster level (maximum +5); at caster level 1 this is modeled as 1d8+1. Will half. Undead are instead cured of a like amount of damage - the engine only models the damaging side against living targets." }