{ "name": "Saving Finale", "level": 1, "school": "evocation", "range": "close", "save": "will", "base_dc": 10, "cast_time": "immediate", "effects": [], "description": "SRD spells/saving-finale.md: immediate action, requires an active bardic performance - when a creature affected by your bardic performance fails a saving throw, end the performance to let it immediately reroll the failed save and take the new result. Will negates (harmless). Deferred: rerolling an already-resolved save needs a post-save reaction hook plus a bardic-performance resource gate (the engine's saves are one-shot resolutions with no reroll window), a cross-cutting redesign. No combat effect encoded; the immediate casting time is kept for data fidelity." }