{ "name": "Celestial Wolf", "alignment": "NG", "level": 2, "size": "Medium", "abilities": { "str_score": 13, "dex_score": 15, "con_score": 15, "int_score": 2, "wis_score": 12, "cha_score": 6 }, "hp_max": 13, "ac": { "total": 14, "touch": 12, "flat_footed": 12 }, "bab": 1, "initiative_mod": 2, "speed_land_ft": 50, "saves": { "fort": 5, "ref": 5, "will": 1 }, "arcane_caster": false, "armor_spell_failure": 0, "attacks": [ { "id": "celestial_wolf:bite", "name": "Bite", "kind": "melee", "attack_bonus": 2, "damage": [ { "formula": "1d6+1", "types": [ "piercing" ] } ], "damage_bonus": 1, "crit_range": 20, "crit_mult": 2, "reach_ft": 5, "count": 1, "natural": true } ], "dr": { "amount": 5, "bypass": ["magic"] }, "resistances": { "acid": 5, "cold": 5, "electricity": 5 }, "spell_resistance": 6, "notes": "SRD Bestiary wolf (2d8+4 hp 13, AC 14/touch 12/flat 12, Fort +5, Will +1, bite +2 1d6+1 plus trip, Str 13 Dex 15 Con 15) + celestial template. Encoded from the template: DR 5/magic, energy resistance acid/cold/electricity 5, SR 6 (CR 1 + 5). Not encodable in this model: smite evil 2/day (+2 damage vs evil), the bite's free trip on hit (the engine has trip only as a standard-action maneuver, no auto-trip attack qualifier), and the weapon model has no magic property so no equipment bypasses the DR 5/magic (correct for mundane weapons). Summoning scaling (energy resistance +2 and SR +5 per summon spell level above 2nd) is not modeled; this sheet is the summon monster II baseline. Alignment inferred: SRD celestial template = any good; NG chosen for the good axis with neutral law axis", "source": "summon monster II", "features": [], "spells": [], "casting_ability": "wis", "resources": {}, "metamagic_feats": [], "skills": {} }