{ "name": "Light", "level": 0, "school": "evocation", "range": "touch", "save": "none", "base_dc": 10, "cast_time": "standard", "effects": [], "description": "A cantrip: a touched object glows like a torch, shedding normal light in a 20-foot radius (plus dim light for 20 more feet) for 10 min/level. No combat effect; illumination is not modeled by the engine." }