{ "name": "Bleed", "level": 0, "school": "necromancy", "range": "close", "save": "will", "base_dc": 10, "cast_time": "standard", "effects": [ { "type": "condition", "condition_name": "bleeding", "duration_rounds": 1, "save_negates": true } ], "description": "SRD spells/bleed.md: a living creature at -1 or fewer hit points begins dying, taking 1 point of damage per round; Will negates. Modeled as the bleeding condition for 1 round with bleed_damage = 1 (the engine's bleed tick deals it at the start of the target's turn)." }