{ "name": "Ray of Enfeeblement", "level": 1, "school": "necromancy", "range": "close", "save": "fort", "base_dc": 10, "requires_ranged_touch": true, "cast_time": "standard", "effects": [ { "type": "penalty", "formula": "1d6", "scaling_flat": { "amount": 1, "per_levels": 2, "max": 5 }, "targets": ["attack", "damage"], "duration_rounds_per_level": 1, "half_on_save": true } ], "description": "A coruscating ray strikes the target (ranged touch attack), dealing 1d6 points of Strength damage +1 per two caster levels (maximum 1d6+5); a successful Fortitude save halves the damage. Simplification: the engine has no ability-score track, so the Strength penalty is modeled as negative untyped modifiers on the attack and damage rolls (the two combat rolls Strength feeds) for 1 round per caster level; the SRD 'cannot drop below 1' floor and the non-stacking clause are not modeled." }