{ "name": "Bleed", "level": 0, "school": "necromancy", "range": "close", "save": "fort", "base_dc": 10, "effects": [ { "type": "condition", "condition_name": "bleeding", "duration_rounds": 1, "save_negates": true } ], "description": "A cantrip that causes a wound to bleed: the target takes 1 point of damage per round until healed. Fortitude negates. Modeled as the bleeding condition for 1 round." }