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pf1e-simulator/data/spells/shard_of_chaos.json
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{
"name": "Shard of Chaos",
"level": 2,
"school": "evocation",
"range": "close",
"save": "will",
"base_dc": 10,
"requires_ranged_touch": true,
"cast_time": "standard",
"effects": [
{
"type": "damage",
"formula": "0",
"types": ["force"],
"half_on_save": true,
"scaling": { "dice": "1d8", "per_levels": 2, "max_dice": 5 }
}
],
"description": "SRD spells/shard-of-chaos.md: evocation [chaotic], level 2 (cleric/oracle/warpriest), range close, dart-shaped projectile of chaotic energy delivered as a ranged touch attack, Will partial, spell resistance yes. A lawful creature struck takes 1d8 points of damage per two caster levels (maximum 5d8); a successful Will save halves the damage. Simplified: the engine has no alignment track, so the SRD alignment gate (no effect on chaotic creatures, half damage to neutrals, the lawful-outsider 1d6/level + slowed variant) cannot be represented - the base 1d8-per-two-levels damage (engine floor: caster_level // 2 dice) is modeled against every target as force damage (no energy type models chaotic energy), Will half."
}