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pf1e-simulator/data/spells/bleed.json
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{
"name": "Bleed",
"level": 0,
"school": "necromancy",
"range": "close",
"save": "fort",
"base_dc": 10,
"cast_time": "standard",
"effects": [
{
"type": "condition",
"condition_name": "bleeding",
"duration_rounds": 1,
"save_negates": true
}
],
"description": "A cantrip that causes a wound to bleed: the target takes 1 point of damage per round until healed. Fortitude negates. Modeled as the bleeding condition for 1 round."
}