Files
pf1e-simulator/data/spells/cure_moderate_wounds.json
T
ctan cad35e2e13 fix(rules): cure spells damage undead instead of healing
SRD Cure Light Wounds: 'Since undead are powered by negative energy,
this spell deals damage to them instead of curing their wounds. An
undead creature can apply spell resistance, and can attempt a Will save
to take half damage.'

- _apply_heal_effect takes the rolled save; an undead target takes the
  rolled healing as damage (halved on a successful save; SR already
  resolved upstream, DR never applies to spell energy, no bleeding stop
  or stabilization). Living targets are bit-identical.
- cure_light/cure_moderate descriptions fixed: the SRD save line is
  'Will half (harmless)', not 'negates'.
- Deafened 20% verbal spell failure DEFERRED to the README « Limites
  hors perimetre »: SpellSpec carries no components data (would need a
  verbal flag on all 108 spells) and sound-based Perception is not
  modeled either.
2026-09-16 15:48:36 +02:00

18 lines
537 B
JSON

{
"name": "Cure Moderate Wounds",
"level": 2,
"school": "conjuration",
"range": "touch",
"save": "will",
"base_dc": 10,
"cast_time": "standard",
"effects": [
{
"type": "heal",
"formula": "2d8",
"scaling_flat": { "amount": 1, "per_levels": 1, "max": 10 }
}
],
"description": "Cures 2d8 points of damage +1 point per caster level (maximum +10). Will half (harmless); since undead are powered by negative energy, the spell deals damage to them instead (Will half, SRD cure moderate wounds)."
}