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pf1e-simulator/data/spells/detect_magic.json
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ctan 9768f5ae1d feat(spells): allow spells to ignore spell resistance
SpellSpec gains spell_resistance: bool = True (JSON 'spell_resistance'). When false, _spell_delivery_blocked skips the targeted SR check and _apply_area_effect skips the per-creature SR check (threaded through the effect chain). Verified each imported spell against the local KB and set false on the 28 whose SRD block says 'Spell Resistance: no' (Acid Arrow, Flurry of Snowballs, Web, Darkness, Sanctuary, the Protection from X spells, etc.). Added no-SR targeted/area tests and a high-SR control in test_spell_resistance.py, and the README.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-13 12:44:35 +02:00

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JSON

{
"name": "Detect Magic",
"level": 0,
"school": "divination",
"range": "close",
"save": "none",
"base_dc": 10,
"cast_time": "standard",
"spell_resistance": false,
"effects": [],
"description": "A cantrip that detects magical auras in a 60-ft cone (2 rounds to identify strength and school). Utility spell, no combat effect."
}