f9e51e377a
Adds the PF1e two-axis alignment code (LG/NG/CG/LN/N/CN/LE/NE/CE, default N) to the Combatant model with a strict validator, derived is_lawful/is_chaotic/is_good/is_evil properties, exposure in the observation snapshot, and alignment values for all monsters and PCs sourced from the bestiary KB and the Foundry sheets.
69 lines
1.8 KiB
JSON
69 lines
1.8 KiB
JSON
{
|
|
"name": "Celestial Wolf",
|
|
"alignment": "NG",
|
|
"level": 2,
|
|
"size": "Medium",
|
|
"abilities": {
|
|
"str_score": 13,
|
|
"dex_score": 15,
|
|
"con_score": 15,
|
|
"int_score": 2,
|
|
"wis_score": 12,
|
|
"cha_score": 6
|
|
},
|
|
"hp_max": 13,
|
|
"ac": {
|
|
"total": 14,
|
|
"touch": 12,
|
|
"flat_footed": 12
|
|
},
|
|
"bab": 1,
|
|
"initiative_mod": 2,
|
|
"speed_land_ft": 50,
|
|
"saves": {
|
|
"fort": 5,
|
|
"ref": 5,
|
|
"will": 1
|
|
},
|
|
"attacks": [
|
|
{
|
|
"id": "celestial_wolf:bite",
|
|
"name": "Bite",
|
|
"kind": "melee",
|
|
"attack_bonus": 2,
|
|
"damage": [
|
|
{
|
|
"formula": "1d6+1",
|
|
"types": [
|
|
"piercing"
|
|
]
|
|
}
|
|
],
|
|
"damage_bonus": 1,
|
|
"crit_range": 20,
|
|
"crit_mult": 2,
|
|
"reach_ft": 5,
|
|
"count": 1,
|
|
"natural": true
|
|
}
|
|
],
|
|
"dr": {
|
|
"amount": 5,
|
|
"bypass": ["magic"]
|
|
},
|
|
"resistances": {
|
|
"acid": 5,
|
|
"cold": 5,
|
|
"electricity": 5
|
|
},
|
|
"spell_resistance": 6,
|
|
"notes": "SRD Bestiary wolf (2d8+4 hp 13, AC 14/touch 12/flat 12, Fort +5, Will +1, bite +2 1d6+1 plus trip, Str 13 Dex 15 Con 15) + celestial template. Encoded from the template: DR 5/magic, energy resistance acid/cold/electricity 5, SR 6 (CR 1 + 5). Not encodable in this model: smite evil 2/day (+2 damage vs evil), the bite's free trip on hit (the engine has trip only as a standard-action maneuver, no auto-trip attack qualifier), and the weapon model has no magic property so no equipment bypasses the DR 5/magic (correct for mundane weapons). Summoning scaling (energy resistance +2 and SR +5 per summon spell level above 2nd) is not modeled; this sheet is the summon monster II baseline. Alignment inferred: SRD celestial template = any good; NG chosen for the good axis with neutral law axis",
|
|
"source": "summon monster II",
|
|
"features": [],
|
|
"spells": [],
|
|
"casting_ability": "wis",
|
|
"resources": {},
|
|
"metamagic_feats": [],
|
|
"skills": {}
|
|
}
|