Files
pf1e-simulator/data/monsters/giant_belostomatid.json
T
ctan f9e51e377a feat(rules): add alignment field to Combatant with axis gating flags
Adds the PF1e two-axis alignment code (LG/NG/CG/LN/N/CN/LE/NE/CE,
default N) to the Combatant model with a strict validator, derived
is_lawful/is_chaotic/is_good/is_evil properties, exposure in the
observation snapshot, and alignment values for all monsters and PCs
sourced from the bestiary KB and the Foundry sheets.
2026-09-20 11:49:04 +02:00

72 lines
1.2 KiB
JSON

{
"name": "Giant Belostomatid",
"alignment": "N",
"level": 3,
"size": "Large",
"cr": "3",
"xp": 800,
"source": "Bestiary > Giant Belostomatid",
"notes": "Digestive enzyme (DC 15 Fort or paralyzed 1d4 rounds + 1d2 Con damage/round) and grab on claws not modeled in Phase 0; Int - (mindless) modeled as 0; immune to mind-affecting not modeled; swim 40 ft / fly 20 ft (poor) not modeled, land speed only.",
"abilities": {
"str_score": 15,
"dex_score": 13,
"con_score": 16,
"int_score": 0,
"wis_score": 11,
"cha_score": 2
},
"hp_max": 30,
"ac": {
"total": 15,
"touch": 10,
"flat_footed": 14
},
"bab": 3,
"initiative_mod": 1,
"speed_land_ft": 20,
"saves": {
"fort": 7,
"ref": 2,
"will": 1
},
"attacks": [
{
"name": "bite",
"kind": "melee",
"attack_bonus": 4,
"damage": [
{
"formula": "1d6",
"types": [
"piercing"
]
}
],
"damage_bonus": 2,
"crit_mult": 2,
"reach_ft": 10,
"natural": true
},
{
"name": "claw",
"kind": "melee",
"attack_bonus": 4,
"damage": [
{
"formula": "1d4",
"types": [
"slashing"
]
}
],
"damage_bonus": 2,
"crit_mult": 2,
"count": 2,
"reach_ft": 10,
"natural": true
}
],
"cmb": 6,
"cmd": 17
}