91666d84b9
- Every data/spells/*.json now carries a "components" field with the V/S/M/F/DF tokens from its KB Components line (material/focus descriptions dropped; M/DF and F/DF alternatives kept verbatim). - 107/108 encoded. Create Alcool (data/spells/create_alcool.json) is left without the field: it is a homebrew cantrip (level 0) with no KB entry - the closest real spell, Enhance Water (Inner Sea Gods, V, S), is already a separate registry entry. - summon_monster_i/ii map to the KB's numeric files (summon-monster-1/2); hidden_diplomacy maps to its KB name Egorian Diplomacy (same spell, Spymaster's Handbook rename): V, S, M. - tests/test_spell_failure.py: the placeholder asserting the registry was not yet encoded is replaced by an encoded-state smoke test (all spells but Create Alcool declare components; five spot-checks against the SRD stat blocks). Golden transcripts unchanged: the component gates still need deafened/ASF conditions no golden combat has.
13 lines
555 B
JSON
13 lines
555 B
JSON
{
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"name": "Tears to Wine",
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"level": 2,
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"school": "transmutation",
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"components": "V, S, M",
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"range": "close",
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"save": "will",
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"base_dc": 10,
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"cast_time": "standard",
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"effects": [],
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"description": "You transmute up to 1 cubic foot of nonmagical liquid per two caster levels (including spoiled, poisoned, or contaminated drink, tears, seawater) into mead or wine of average quality for 10 min./level (RAW range 10 ft., approximated as close). Will negates (object). No combat effect: liquid transmutation is not modeled by the engine."
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}
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