a9ccdd3a56
- New Action kind activate_power_attack: free action that sets state.power_attack = True when the combatant has the Power Attack feat; logged no-op otherwise. Routed via _execute_movement (free-action branch) to keep _execute under the C901 complexity ceiling. - Consume deed_up_close_and_deadly in resolve_attack: the first attack resolved while the flag is set gains +1d6 if it is a ranged attack within 30 ft; the flag is reset in all cases (benefit lost if out of range or not ranged). Extracted into _consume_up_close_and_deadly helper. - Document activate_power_attack, corrected deed semantics, and the power_attack snapshot key in README. - Add tests/test_engine_fixes.py (5 tests): PA activation, no-feat no-op, deed+ranged within 30ft, deed out-of-range, deed melee.