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pf1e-simulator/data/spells/heroism.json
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{
"name": "Heroism",
"level": 2,
"school": "enchantment",
"range": "touch",
"save": "will",
"base_dc": 10,
"effects": [
{
"type": "buff",
"modifiers": [
{ "target": "attack", "value": 2, "bonus_type": "morale" },
{ "target": "fort", "value": 2, "bonus_type": "morale" },
{ "target": "ref", "value": 2, "bonus_type": "morale" },
{ "target": "will", "value": 2, "bonus_type": "morale" }
],
"duration_rounds": 10
}
],
"description": "The subject gains a +2 morale bonus on attack rolls, saving throws, and skill checks. Duration 10 min/level approximated as 10 rounds; the skill-check bonus has no engine-wide target and is not modeled. Will negates (harmless)."
}