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pf1e-simulator/data/monsters/lich.json
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{
"name": "Lich",
"level": 11,
"size": "Medium",
"creature_type": "undead",
"abilities": {
"str_score": 10,
"dex_score": 14,
"con_score": 10,
"int_score": 22,
"wis_score": 14,
"cha_score": 16
},
"hp_max": 111,
"ac": {
"total": 23,
"touch": 14,
"flat_footed": 21
},
"bab": 5,
"initiative_mod": 2,
"speed_land_ft": 30,
"saves": {
"fort": 6,
"ref": 7,
"will": 11
},
"casting_ability": "int",
"spell_slots": {
"1": 4,
"2": 4,
"3": 4,
"4": 4,
"5": 4,
"6": 3
},
"attacks": [
{
"id": "lich:touch",
"name": "Paralyzing Touch",
"kind": "touch",
"attack_bonus": 5,
"natural": true,
"damage": [
{
"formula": "1d8+5",
"types": ["negative"]
}
],
"damage_bonus": 0,
"crit_range": 20,
"crit_mult": 2,
"reach_ft": 5,
"count": 1
}
],
"dr": {
"amount": 15,
"bypass": ["bludgeoning", "magic"]
},
"source": "bestiary",
"notes": "Stat block aligned to the KB lich entry (bestiary/lich.md): hp 111 (11d6+55 plus 15 false life), Str 10, Int 22, Init +2, fear aura 60 ft / DC 18. The spell list is the sim's own encounter-authored list (the KB's prepared list includes spells outside the data/spells registry); only the stat block was aligned.",
"features": [
"Fear Aura",
"Paralyzing Touch",
"Undead Traits"
],
"spells": [
"Mage Armor",
"Shield",
"Magic Missile",
"Scorching Ray",
"Fireball",
"Lightning Bolt",
"Hold Person",
"Wall of Fire",
"Cloudkill",
"Disintegrate",
"Horrid Wilting",
"Power Word Kill"
],
"metamagic_feats": [],
"skills": {}
}