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7e4a9f5edf
docs(rules): conformance journal round 15 - nonlethal, splash, skills and flight (out of scope -> modeled)
9210a54589
docs(rules): document 3D flight over ground terrain (airborne view: difficult terrain cost 1, cross non-LoS impassable cells, blocks_los still stops flight; elevation climb still applies; LoE/cover/high-ground unchanged) and the deferred 3D line-of-effect/maneuverability with SRD citations (Movement, Position and Distance; Aiming a Spell); map legend + grid.py notes, test count 1981
2ae86ab29f
feat(rules): 3D flight over ground terrain - airborne creatures (fly >= land, V4 budget from fly speed) move on Grid.airborne_view: ground difficult terrain costs 1 and cells impassable to walkers (pits, water, rubble, low obstacles) are crossable at cost 1, EXCEPT blocks_los cells (solid barriers, assumed full height) which still stop flight; run/charge/5-foot-step gates and diagonal corner rule follow the same view (flying past a pit is legal, past a wall corner is not); elevation climb cost still applies (step heights, not wall heights - documented); line of effect, cover and high ground use the unchanged real grid so combat geometry is unaffected by flight (SRD Movement, Position and Distance: flying creatures not hampered by difficult terrain, able to avoid most obstacles), 11 tests
1257bb3849
docs(rules): document skill checks, Acrobatics Tumbling and Stealth in README (rule list, observation schema hidden_from, out-of-scope updates, test count 1970)
2c40994610
feat(rules): Stealth + opposed Perception - opt-in hide move action (Stealth d20 + trained class + ACP + size mod vs each enemy Perception with -1/10ft distance; observed creatures cannot be hidden from), per-observer hidden_from state treated as total concealment + unseen-attacker +2/deny-Dex for failed observers, attacking or running/charging breaks stealth, move/5-foot-step/withdraw re-check the opposed roll, observation exposes hidden_from (SRD Stealth/Perception/Skill Checks), 13 tests
a144423522
fix(rules): total defense and fighting defensively cannot be combined (SRD Total Defense) - no stacking, second declaration rejected
980d53d80b
fix(rules): aid another bonuses expire at the beginning of the aider's next turn, not the beneficiary's (SRD Aid Another)
e253b03ffe
fix(rules): restricted charge - a creature limited to a standard action (staggered/disabled, surprise round) can still charge at 1x speed
a5bd3c5a85
fix(rules): total defense denies attacks of opportunity (SRD Total Defense: allowance drops to 0 while the bonus is active)
6d96779ded
fix(rules): spear of purity and shard of chaos deliver their SRD 1d8-per-two-levels ranged-touch damage (Will half); alignment gate documented as unmodeled