chore(lint): restore green gate
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@@ -2,7 +2,7 @@
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from __future__ import annotations
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from pf1e_simulator.abilities import POWER_ATTACK
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from pf1e_simulator.abilities import POWER_ATTACK, AbilitySpec
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from pf1e_simulator.combat import CombatantState, CombatEngine
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from pf1e_simulator.dice import parse_dice
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from pf1e_simulator.grid import Grid
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@@ -24,7 +24,7 @@ def _make_fighter(
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bab: int = 4,
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attack_bonus: int = 5,
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damage_bonus: int = 2,
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features: list[object] | None = None,
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features: list[AbilitySpec] | None = None,
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) -> Combatant:
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attack = AttackSpec(
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id=f"{cid}-w",
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@@ -50,7 +50,7 @@ def _make_fighter(
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speed_land_ft=30,
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saves=Saves(fort=6, ref=2, will=2),
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attacks=[attack],
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features=features or [], # type: ignore[arg-type]
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features=features or [],
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)
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