feat(rules): carried items + real steal transfers, unarmed-disarm auto-pickup
- Combatant.carried_items (APG Steal: non-wielded, non-closely-worn gear), loaded from JSON, seeded into CombatantState, exposed in the snapshot. - _maneuver_steal: success transfers the first carried item victim -> thief (logged); empty list keeps the documented nothing-stealable behaviour. - _maneuver_disarm: unarmed attacker's success auto-picks the dropped weapon into its carried_items (SRD Disarm); armed disarms unchanged. Dropped-weapon recovery via retrieve_weapon (move action) verified + pinned by tests. - data/pcs: gear transcribed from Foundry sheet inventories (esha 13, jeanne 3, misty 9, nairda 7, oni 6, tammara 20); harvie/ierlieth/ esha_mount and all monsters empty (no stealable inventory), noted in README.
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@@ -206,5 +206,28 @@
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"Delay Poison",
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"Aid",
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"Drunkard's Breath"
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],
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"carried_items": [
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"Mess Kit",
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"Gunsmith's Kit",
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"Holy symbol (Wood)",
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"Spell component pouch",
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"Powder horn",
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"Firearm Bullet",
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"Alchemical Cartridge (Paper, Bullet Or Pellet)",
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"Black Powder (Dose)",
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"Matériaux pour munitions",
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"Rope",
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"Bouteille d'alcool (poste des bandits)",
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"Clefs de la loge (4)",
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"Black Powder (Dose) en stock",
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"Firearm Bullet en stock",
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"Alchemical Cartridge (Paper, Bullet Or Pellet) en stock",
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"Alcool de poison d'araignée ogre",
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"Badge des éclaireurs",
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"Bouteille d'alcool fort (genre plus que du désinfectant)",
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"Une médaille de Caiden Cailean",
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"Potion of Cure Light Wounds"
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]
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}
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