ctan
26f86f416d
feat(combat): allow point-targeted spell areas
2026-09-10 15:19:36 +02:00
ctan
7fafbe43cf
feat(observation): expose structured spell areas
2026-09-10 14:14:54 +02:00
ctan
61c9b7fa47
feat(observation): expose remaining attacks of opportunity
2026-09-10 14:08:25 +02:00
ctan
6abd29cbc5
feat(observation): expose attack failure reasons
2026-09-10 13:57:34 +02:00
ctan
8f3bd0d0e0
feat(observation): expose per-pair cover bonus
2026-09-10 13:46:05 +02:00
ctan
ed04052244
feat(combat): allow selecting the attacking weapon
2026-09-10 13:36:27 +02:00
ctan
b91e1ac215
feat(combat): allow explicit movement destinations
2026-09-10 13:21:54 +02:00
ctan
468c22ff57
feat(combat): add stand up and drop prone
2026-09-10 13:07:58 +02:00
ctan
ebdff4f7e5
feat(combat): add total defense and fighting defensively
2026-09-10 12:52:47 +02:00
ctan
ab02597bc4
feat(combat): add ready action with triggers
2026-09-10 12:39:28 +02:00
ctan
f83e4b8016
feat(combat): add delay action
2026-09-10 12:20:33 +02:00
ctan
c5cfa78f87
feat(observation): expose initiative order and totals
2026-09-10 12:04:10 +02:00
ctan
4e115f9176
feat(combat): surface explicit action results and reject invalid actions
2026-09-10 11:51:02 +02:00
ctan
e6125b04f6
feat(combat): support partial and improved cover levels
2026-09-10 11:32:08 +02:00
ctan
2eed752f7f
feat(combat): add dying stabilization and Improved Critical
2026-09-10 10:43:02 +02:00
ctan
97f4429c2b
feat(combat): add concealment miss chance, sneak attack, and Precise Shot
2026-09-10 10:22:50 +02:00
ctan
a1c43e83af
feat(combat): enforce spell resistance checks and energy resistances
2026-09-06 19:18:10 +02:00
ctan
a9ccdd3a56
feat(combat): add activate_power_attack action and consume Up Close and Deadly deed
...
- New Action kind activate_power_attack: free action that sets
state.power_attack = True when the combatant has the Power Attack feat;
logged no-op otherwise. Routed via _execute_movement (free-action branch)
to keep _execute under the C901 complexity ceiling.
- Consume deed_up_close_and_deadly in resolve_attack: the first attack
resolved while the flag is set gains +1d6 if it is a ranged attack within
30 ft; the flag is reset in all cases (benefit lost if out of range or
not ranged). Extracted into _consume_up_close_and_deadly helper.
- Document activate_power_attack, corrected deed semantics, and the
power_attack snapshot key in README.
- Add tests/test_engine_fixes.py (5 tests): PA activation, no-feat no-op,
deed+ranged within 30ft, deed out-of-range, deed melee.
2026-09-06 18:37:58 +02:00
ctan
e29c472a67
feat(combat): expose DR, conditions, creature type, features, and spell save semantics in observation
2026-09-06 18:18:13 +02:00
ctan
bfb8d0a30c
feat(combat): expose threat grid and terrain semantics in observation
2026-09-06 14:10:16 +02:00
ctan
cfeb28e336
feat(combat): expose per-pair movement and threat info in observation
2026-09-06 14:01:34 +02:00
ctan
90c71bbeb0
feat(combat): expose class features and spell data in observation snapshot
2026-09-06 13:54:26 +02:00
ctan
f3d874790a
feat(combat): expose weapon reference in observation snapshot
2026-09-06 13:46:12 +02:00
ctan
cd8051f2c4
feat(combat): expose combat stats in observation snapshot
2026-09-06 13:38:53 +02:00
ctan
e75ab58055
feat(combat): add serializable Observation snapshot and LLMPolicy adapter
2026-09-06 11:07:30 +02:00
ctan
7843756de2
feat(combat): expose charge failure reasons via ChargeResult
2026-09-06 10:47:36 +02:00
ctan
56c8970d5b
feat(combat): expose threatened squares and movement cost fields for LLM policy
...
Rename _threatened_squares -> threatened_squares and
_enemies_threatening -> enemies_threatening (public read-only API for a
future LLM policy), and add reachable_ft(state, budget) and
movement_cost_ft(state, target) accessors returning movement costs in
feet. Pure exposure: no behavior change, resolution engine untouched,
goldens bit-identical.
2026-09-06 10:36:48 +02:00
ctan
9c49f85af8
feat(combat): resolve all natural melee weapons in full_attack
2026-09-06 10:22:58 +02:00
ctan
fdcd103e8a
feat(combat): add repair_weapon action to fix broken weapons
2026-09-06 10:05:55 +02:00
ctan
8e957c9fac
feat(combat): add retrieve_weapon action to recover stolen weapons
2026-09-06 10:01:07 +02:00
ctan
b640e29a91
feat(combat): add trick_condition field to Action for dirty trick
2026-09-05 18:49:56 +02:00
ctan
7fbf3988e9
feat(combat): add direction field to Action for directional maneuvers
2026-09-05 18:37:26 +02:00
ctan
66b6d1f387
feat(combat): support off-turn immediate actions via reaction policy
2026-09-05 17:03:51 +02:00
ctan
ab99ab67e3
feat(grid): apply elevation to movement cost and high ground
2026-09-05 16:18:56 +02:00
ctan
30f8905a3e
feat(combat): support multi-cell occupancy for large and larger creatures
2026-09-05 16:01:28 +02:00
ctan
7f57df16a6
feat(combat): support variable melee reach for weapons and creature size
2026-09-05 15:10:21 +02:00
ctan
7cb3653750
fix(combat): apply save negates to targeted spell damage effects
2026-09-05 12:52:58 +02:00
ctan
cd75a4f2bf
feat(combat): implement overrun, dirty trick, steal, reposition and drag maneuvers
2026-09-05 12:37:06 +02:00
ctan
2f2acd992f
fix(combat): evaluate conditional stat modifiers with action context
2026-09-05 12:17:58 +02:00
ctan
31d970dd5f
fix(combat): resolve touch attacks against touch AC and firearms
2026-09-05 11:28:46 +02:00
ctan
22d76e9677
fix(combat): channel energy targets living vs undead
2026-09-05 00:16:17 +02:00
ctan
7591614460
feat(cli): add --transcript option
2026-09-04 23:34:12 +02:00
ctan
83a5250ca6
fix(combat): deed range gating
2026-09-04 23:02:27 +02:00
ctan
c5f31c30d1
fix(combat): summon spawns only on passable cells
2026-09-04 23:02:27 +02:00
ctan
6e08df6eb6
feat(combat): class abilities from default_policy
2026-09-04 23:02:26 +02:00
ctan
66a664ad85
fix(data): lich fear aura, paralyzing touch, slot keys
2026-09-04 23:02:26 +02:00
ctan
d0833c7a2c
feat(data): wire all 55 PC feats
2026-09-04 23:02:25 +02:00
ctan
5353018c80
fix(combat): single roll to escape grapple
2026-09-04 23:02:25 +02:00
ctan
f575c77037
fix(combat): sunder damages weapon not HP
2026-09-04 23:02:25 +02:00
ctan
6e4a9d8323
feat(combat): Combat Reflexes extra AoOs
2026-09-04 23:02:24 +02:00