PF1e CRB (Magic - Ranged Touch Attacks): spells delivered by ray require a
ranged touch attack (BAB + Dex vs touch AC, no range increment) to hit a
hostile target; a miss wastes the slot. SpellSpec gains requires_ranged_touch,
set on the 8 SRD-confirmed rays (Ray of Frost, Ray of Enfeeblement, Scorching
Ray, Acid Arrow, Acid Splash, Disrupt Undead, Shard of Chaos, Spear of Purity).
Magic Missile and area spells are unaffected. Simplification (documented): no
size modifier / Weapon Finesse on the roll.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
SpellSpec gains a cast_time field (seven budget codes; the JSON loader
also accepts RAW phrasings like "1 round" or "1 minute"). The pure
budget filters take a CastTimeResolver so a cast_spell occupies the slot
its casting time maps to: standard->standard, swift->swift (competing
with deed/inspire courage and dropped by a consumed immediate),
immediate/free->free, full_round and one_round->full_round (one_round
clamped: resolved end-of-turn, documented approximation), long->dropped
before the budget filter with the new downgraded:cast_time reason. The
engine binds its registry lookup via _cast_time_of (unknown names fall
back to standard, keeping transcripts byte-identical);
_choose_spell_action never selects long casts; the staggered filter now
drops full-round casts and spell_combat via the effective slot
(_FULL_ROUND_KINDS becomes dead and is deleted). Summon Monster I/II are
the only data spells marked 1 round. Metamagic full-round casting for
spontaneous casters is out of scope (future hook documented in
_cast_time_of).
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>