Files
pf1e-simulator/data/spells/touch_of_fatigue.json
T
ctan 0c3f5fd907 fix(rules): condition durations scale with caster level (hold person, doom, touch of fatigue, vanish)
ConditionEffect gains duration_rounds_per_level and max_duration_rounds
(mirroring PenaltyEffect), applied as caster_level * per_level rounds capped
at max: hold person 1 rd/lvl, doom 1 min/lvl, touch of fatigue 1 rd/lvl,
vanish 1 rd/lvl (max 5). Extend Spell doubles both the per-level rate and
the cap. Tests cover scaling and the vanish cap.
2026-09-17 23:26:45 +02:00

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JSON

{
"name": "Touch of Fatigue",
"level": 0,
"school": "necromancy",
"range": "touch",
"save": "fort",
"base_dc": 10,
"cast_time": "standard",
"effects": [
{
"type": "condition",
"condition_name": "fatigued",
"duration_rounds": 1,
"duration_rounds_per_level": 1,
"save_negates": true
}
],
"description": "A cantrip: a melee touch attack channels negative energy, making the target fatigued for 1 round/level (the effect ends with the duration rather than by long rest). No effect on an already fatigued creature or on creatures immune to fatigue. Fortitude negates."
}