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pf1e-simulator/data/spells/detect_poison.json
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{
"name": "Detect Poison",
"level": 0,
"school": "divination",
"range": "close",
"save": "none",
"base_dc": 10,
"effects": [],
"description": "A cantrip that determines whether a creature, object, or area is poisoned, venomous, or afflicted by acid. Utility spell, no combat effect."
}