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pf1e-simulator/data/spells/bleed.json
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{
"name": "Bleed",
"level": 0,
"school": "necromancy",
"range": "close",
"save": "will",
"base_dc": 10,
"cast_time": "standard",
"effects": [
{
"type": "condition",
"condition_name": "bleeding",
"duration_rounds": 1,
"save_negates": true,
"requires_dying": true
}
],
"description": "SRD spells/bleed.md: you target one living creature that has -1 or fewer hit points; it begins dying, taking 1 point of damage per round; Will negates. Gated on the target's hit points (requires_dying): a creature at 0 hp or above is not a valid target and the spell has no effect. Modeled as the bleeding condition for 1 round with bleed_damage = 1 (the engine's bleed tick deals it at the start of the target's turn)."
}