Files
pf1e-simulator/tests
ctan be2a755d17 fix(rules): stop damage reduction from eating energy damage
PF1e (CRB Damage Reduction): "Damage reduction does not negate ...
energy damage dealt along with an attack." _resolve_hit_damage now
splits the post-crit total and applies DR only to the non-energy share
(physical dice + flat bonuses + precision dice); energy components are
reduced solely by the per-component energy resistance/immunity step.
DR-bypass semantics (multi-component "and" requires every component)
are unchanged. Pure-physical weapons keep bit-identical arithmetic and
the golden transcripts are untouched.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 23:17:34 +02:00
..
2026-09-04 23:02:25 +02:00