91666d84b9
- Every data/spells/*.json now carries a "components" field with the V/S/M/F/DF tokens from its KB Components line (material/focus descriptions dropped; M/DF and F/DF alternatives kept verbatim). - 107/108 encoded. Create Alcool (data/spells/create_alcool.json) is left without the field: it is a homebrew cantrip (level 0) with no KB entry - the closest real spell, Enhance Water (Inner Sea Gods, V, S), is already a separate registry entry. - summon_monster_i/ii map to the KB's numeric files (summon-monster-1/2); hidden_diplomacy maps to its KB name Egorian Diplomacy (same spell, Spymaster's Handbook rename): V, S, M. - tests/test_spell_failure.py: the placeholder asserting the registry was not yet encoded is replaced by an encoded-state smoke test (all spells but Create Alcool declare components; five spot-checks against the SRD stat blocks). Golden transcripts unchanged: the component gates still need deafened/ASF conditions no golden combat has.
22 lines
1022 B
JSON
22 lines
1022 B
JSON
{
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"name": "Mage Armor",
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"level": 1,
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"school": "conjuration",
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"components": "V, S, F",
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"range": "touch",
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"save": "none",
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"base_dc": 10,
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"cast_time": "standard",
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"spell_resistance": false,
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"effects": [
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{
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"type": "buff",
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"modifiers": [
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{ "target": "ac", "value": 4, "bonus_type": "armor" }
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],
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"duration_rounds": 600
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}
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],
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"description": "An invisible but tangible field of force surrounds the subject, providing a +4 armor bonus to AC (SRD mage armor: school conjuration (creation) [force], range touch, duration 1 hour/level (modeled as a fixed 600 rounds), spell resistance: no; Will negates (harmless) is not modeled - the engine only self/target-buffs willing recipients). Known simplification: the engine bakes worn armor into the AC total of the JSON and cannot see it, so this armor bonus stacks additively with that baked-in armor value instead of replacing it; two mage armors still do not stack with each other (armor is a non-stacking bonus type)."
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}
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